| | 1 | = 3d Brain Atlas Reconstructor = |
| | 2 | |
| | 3 | ''Software dedicated for automatic generation of models of 3D brain structures.'' |
| | 4 | |
| | 5 | == Project goals == |
| | 6 | |
| | 7 | 1. Creating software dedicated to automated reconstruction of 3D brain models. |
| | 8 | Key features: |
| | 9 | * Generating model of any combination of structures (ie. basing on structures hierarchy), |
| | 10 | * Arbitrary resolution of generated model (depends on source atlas quality only), |
| | 11 | * Exporting models in VRML format as polygonal mesh or volumetric data. |
| | 12 | * Modularity: One 3D model generation module, many wrappers for different input atlases. |
| | 13 | |
| | 14 | 2. Support the software with: |
| | 15 | * Own data (ultimate goal), |
| | 16 | * Existing 2D atlases (as training sets). |
| | 17 | |
| | 18 | 3. Creating special dataset format |
| | 19 | * Based on SVG format, |
| | 20 | * Adapted for handling representation of brain structures, |
| | 21 | * Supporting brain regions hierarchy, |
| | 22 | * Maximizing possibilities of atlasing systems interoperability. |
| | 23 | |
| | 24 | 4. Ultimately, 3D Brain Atlas Reconstructor would be available as an open source project and on-line service with API. |
| | 25 | |
| | 26 | == 3d Brain Atlas Reconstructor workflow == |